akito: akito / gazelle (Default)
鰐島 αкιтσ/αgιтσ ([personal profile] akito) wrote in [personal profile] adstringendummod 2012-07-28 04:18 pm (UTC)

Constantly changing as different worlds compress and try to overtake one another

I was wondering if this means that occasionally things (buildings, landmarks, what-have-you) will temporarily appear in a damaged/merged state?

i.e. if my character were to come across a familiar building from home while exploring the wastes, with familiar items inside, but there only be a very short span of time it would be accessible before compression occurs and ruins it.

I was thinking it could prove to be an interesting way to bring more variety of clothes and canned goods and mechanical parts, etc., into the game's economy.

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