adstringendummod: (Default)
Adstringéndum Mods ([personal profile] adstringendummod) wrote2013-05-22 07:44 pm

SUPPLIES & PLANTS

The purpose of this page is to make it a bit clearer what sort of wild-growing plants and useful items can be scavenged in Adstringendum and with what frequency. This is by no means an exhaustive list, only a guideline: much of this is up to player discretion, with the exception of those things that require mod permission.


This list is out of date as of August 1, 2014. We are working on bringing a list compatible with the new location and appreciate your patience as we do.


→ SUPPLIES

COMMON

These items can be found with little difficulty, and it's fair to assume your character has as much as they need in most circumstances.

- Basic clothing (shirts, shoes, pants, underwear)... fit and condition not guaranteed
- Scrap metals, damaged wiring/cables, shreds of fabric, broken plastic and glass bottles
- Damaged building materials (broken glass, brick, rusty nails, planks, bricks, bent pipes)
- Broken pencils or crayons

- Damaged basic furniture (chairs, small tables, etc)
- Broken and irreparable electronics and electronic parts
- Basic and sturdy toys such as soccer balls
- Common small office-type supplies like paperclips, rubber bands, and thumbtacks

UNCOMMON

These items are not rare, but take some looking for and are not found in large amounts at any one time.

- Canned foods
- Dried packaged foodstuffs (noodles, chips, crackers, dry beans, dry rice, etc)
- Rusted or damaged tools such as shovels, pitchforks, etc
- Damaged and broken down bicycles, vehicles, etc
- Sets of playing cards, full board games, etc with some damage but in playable condition
- Thread and needles from clothing making or repair
- Marked or shreds of paper
- Small pieces of chalk, undamaged pencils or crayons
- Broken lightbulbs
- Assorted hats, jackets, and mismatched or damaged clothing items beyond the basics

- Shoes other than basic sneakers or sandals (such as boots)
- Cooking utensils, pots, tea kettles, etc in usable condition
- Flint
- Working scissors, small pocketknives with most tools intact
- Candles
- Damaged large furniture (couches, desks, bookcases)
- Partial or damaged medical supplies such as basic first aid kits
- Soaps and shampoos, cosmetics
- Cassettes, CDs
- Blankets, towels

RARE

These items are very difficult to find, and though it's fine for a character to find one or two of them every so often, it should be an unusual occurrence.

- Gunpowder ingredients (sulfur and charcoal are more common, sodium nitrate is the big hard one to find)
- Damaged but repairable weapons
- World-specific general items (e.g. Holy Oil from Supernatural-verse) after permission for them to be found in game
- Luxury vices (cigarettes, coffee)
- Bullets (no shells or gunpowder)
- Unmarked paper
- Ink
- Intact and usable lightbulbs
- Books or other media in usable condition
- Fuel (kerosene, gasoline, propane) in small amounts

- Winter coats
- Perfume, hairspray, and other aerosolized liquids
- Lighters with no fuel
- Flour, sugar and salt in small amounts
- Intact lamps with minor amounts or no fuel
- Undamaged or unusual furniture
- Undamaged medical supplies
- Working cd players, tape decks, record players
- Working computer components
- Working kitchen appliances such as blenders

REQUIRES PERMISSION

These particular items require mod permission to be found. Feel free to either message the mod account or leave a request on this page, including requests for world-specific items.

- Gunpowder (to find it already made)
- High quality weapons
- Jewelry or precious metals/gems not contained in other more common items
- Fuel (kerosene, gasoline, propane) in anything more than personal use amounts

- Bullets (bullet + shell and gunpowder)
- World-specific items not already specified as available
- Lighters that contain flammable liquid
- Computers, including compiling enough pieces to build one

CANNOT BE SCAVENGED

Some items will not be available for scavenging, and characters will have to farm, hunt, or trade for them. These include:

- Dairy products (cheese, milk, butter)
- Fresh meat
- Fresh eggs

- Fresh fruits or vegetables (edible wild plants can be found by foraging, but most recognizable fruits and vegetables will require cultivation.)


PLANTS

COMMON

These plants can be found with little difficulty in the wastelands, and even in the safezone in some areas such as parks.

- Grasses
- Weedy herbs (clover, dandelions, burrs, nettles)
- Bushes (yew, boxwood, juniper, creosote)
- Vines (kudzu, ivy, Creeper Vines, Ghost Wisteria, honeysuckle)

- Small/scrub trees (scrub oak, azalea)
- Lemongrass
- Small cacti
- Spider plants
- Hostas

UNCOMMON

These plants are a rarer sight than the ones listed above, but by no means unusual to come across in the wastelands with a little looking.

- Large trees (pine, cottonwood, oak, elm)
- Mild medicinal herbs, such as aloe vera and willows
- Hardy wildflowers such as snapdragons, hyacinths, violets, columbine, easter and canadian lilies

- Cattails, irises, waterlilies
- Lake prunes (a kind of lake weed with a small prune-shaped growth that proved to be edible)

RARE

These plants are rare and can only be found in the more wild zones of the wastelands. If your character often ventures there it's safe to assume they can find these plants with some looking, but it isn't an every day occurrence.

- Desirable tea herbs such as lavender, chamomile, mint
- Hemlock, deadly nightshade, and other highly poisonous plants
- Most common culinary herbs, such as fennel, sage, rosemary, and oregano
- Basic small potatoes (white, red, yellow) and other root plants, including ginger, taro, lotus or marshmallow

- Papyrus plants
- Powerful medicinal herbs, such as poppies or foxglove
- Desirable edible greens, such as mustard or watercress
- Wild-growing plants with edible seeds: chickpeas, amaranth, teosinte, wild rice
- Pokeberry trees

REQUIRES PERMISSION

Finding any of these plants require permission. Feel free to PM the mod account or leave a comment here with any requests, including world-specific plants.

- Exotic spices such as saffron, paprika, nutmeg, vanilla and cinnamon, especially those usually in powdered form
- Peppers (bell, chilis), garlic, onions
- Trees with edible fruit or nuts (beech, walnut, apple, cherry, pear, olive, coconut)

- Berry bushes (blueberries, blackberries, etc)
- Sugarcane
- Hops
- Plants from a character’s home world that don’t exist already.
the_stand_cometh: (Default)

[personal profile] the_stand_cometh 2013-05-25 03:13 am (UTC)(link)
I just wanted to note that mint grows like a weed and is very hard to keep from overtaking gardens. It's fine if it stays rare, but realistically it would take over the areas that things like basil and sage grow and make them even rarer. (I've had to completely replace my herb garden soil several times because it has been overrun by the local wild mint, and there is little difference between the wild and cultivated strains.)
afraid_of_my_shadow: (unsure)

[personal profile] afraid_of_my_shadow 2013-05-25 03:21 am (UTC)(link)
Alex already has been working on building a large computer for about four months, and has two very basic ones (One is 2000's average equivalent, the other is 80's average equivalent in terms of processing power) that were created from supplies scavenged by Tony, Dirk, and Magneto. He has some more computer parts left to him from Magneto when he left. I don't expect him to finish the computer project he has been working over until about January, and he will take apart the 80's average computer for the extra computing power. Is that fine?
hisbutler_bound: (My dark little secret)

[personal profile] hisbutler_bound 2013-05-25 04:40 am (UTC)(link)
Sebastian inherited Count D's garden that is currently established in his own basement. He has a variety of rare herbs and veggies. Count D's blood was able to grow them with mod permission and it took several months for them to florish. With Count D gone, Sebastian is currently the one maintaining them within the Phantomhive Estate. Sometimes he will trade and while he doesn't publicly speak of them often, word of mouth has spread that he has them.
death_scythe: (calculating)

[personal profile] death_scythe 2013-05-28 07:06 am (UTC)(link)
I know that Duo has inherited Jade Harley's garage and a bunch of other things that she had gathered from her stay here. Not entirely sure about EVERYTHING in there, but there's this if it helps!
scarysnakelady: (we're the lifers)

[personal profile] scarysnakelady 2013-05-28 06:47 pm (UTC)(link)
I agree on the mint thing... Basil and sage (though less so) are hard to keep growing, especially in a more moderate climate). In addition, some berry-carrying bushes like blackberries and raspberries will grow like weeds unless aggressively checked. (We've got a raspberry in our backyard that not only survived weedkiller getting dumped on it, but seemed to thrive afterward. We've also got a blackberry bush that came out of nowhere and keeps coming back, year after year.) I've also heard lavender is quite hardy and will tolerate lots of neglect (though I hate lavender so haha I can't say this one with experience).

Rosemary has also struck me as particularly hardy and take-over-y, with my established rosemary population managing to hold back mint, oregano, and several other non-woody herbs.

Hops are a flowering vine (meaning they'd love the Wall, ledges, etc.) and considered a 'pernicious weed' in certain places, even places that brew beer (the Pacific Northwest not so much because we're beer-crazy here). I have friends around here who have hops growing over their fence, where they've never planted hops. They will also take over fences, decks, and yards if left unchecked. (Note that it is only the flowering female head of the plant that can be used in beer-making, so that is one limiting factor for its usefulness).

Among poisons, Bittersweet Nightshade is also considered creeping and invasive.

Wild garlic and wild onions (much smaller than their cultivated counterparts, but still edible) are invasive, weed-like species too.

So, I get wanting to limit useful things, but there are some plants that it just doesn't make sense to have on the rare list imo.

(On another note, the hanging gardens have been noted before to contain fruit-producing trees. Some of these seeds ended up in Hinamori's garden--a place which, like other abandoned places in Adstring, has gone to seed. Some of the more invasive stuff she planted over the years is probably taking over, including berry bushes, surviving trees, onions, etc.

Which leads me to my other question: are there plants in the city? I know there are a lot of buildings, but there's open ground too, the 'empty lots' of Adstring. Is it possible to retrieve, plant, and cultivate even some of the rarer plants, especially the ones that are, as noted, hardy and invasive?

tl;dr lots of useful plants are also weeds
exaeris: (Default)

[personal profile] exaeris 2013-06-18 08:52 pm (UTC)(link)
Aerith has a garden at her home and another in the...Southwest Quarter? I think. It was established with Angeal and Urahara, and has more things like food crops, or at least is intended to. She's been spending a lot of her time there working on it. Her personal garden is more like small veggies and some basic herbs, as well as those yellow and white flowers that like to grow wherever she lives. She also has magical plant-growing magic that helps her keep things growing properly.