adstringendummod: (Mod: Penbee)
Adstringéndum Mods ([personal profile] adstringendummod) wrote2009-12-30 11:50 pm
Entry tags:

Event Calendar January 2010

✗EVENT CALENDAR

✗ 2010 // JANUARY
SUN MON TUES WED THURS FRI SAT

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BLIZZARD ( 1/01 - 1/22 )

What's with all those snowflake icons?!

January ushers in the harshest winter weather on record in Adstringendum in the form of a month-long blizzard/snowstorm. Stay in doors, bundle up, light your fires, and try to keep warm. Beware Baby, it's COLD outside!

(Note: The blizzard doesn't stop for the events during this time. It keeps going...the color on the calendar just doesn't split two ways ^^)

Thou Shalt Not Lie ( 1/05 - 1/07 )
Suggested by [livejournal.com profile] alle_halle

George Washington couldn't tell a lie, and neither can those affected by the event. No half-truths either. You must be truthful, no matter how much it hurts. Try as you may, there's no way to force a lie out...
It's The End of The World As We Know It ( 1/21 - 1/23 )
Suggested by [livejournal.com profile] joyinthefight

It's the end of the world as we know it...or so say the Animus, who are sick and tired of everyone here (or just want to see what happens). On January 20th they announce that the 23rd marks the two-year anniversary of the city of Adstringendum, and everyone is getting sent home on that day. Better start packing...or not!

Bye-bye!

(Note: No one is actually being sent home; as always, it's an event, and the Animus just want to see the panic or emotional responses that might occur)

Flash-Freeze ( 1/24 - 1/30 )
Suggested by [livejournal.com profile] favorthebold

What were you doing on the stroke of midnight on the 23rd/24th? Hope it was something nice, because you'll be doing it compulsively for the next week. Sleeping? Sweet dreams, see you when the event is up. Taking a shower? Better hope the hot water lasts seven days. Singing? Your poor housemates. Saying your goodbyes (thinking you were going home)? You'll be saying goodbye to everyone you meet. Sharing a secret? You'll be sharing a whole lot more. Or maybe you're just unlucky enough to be caught mid-hiccup or sneeze, alas...

weather legend

[Past Months]
2009 | JAN | FEB | MAR | APR | MAY | JUN | JUL | AUG | SEP | OCT | NOV | DEC
2008 | SEP | OCT | NOV | DEC

[identity profile] ladysummonr.livejournal.com 2010-01-02 06:00 am (UTC)(link)
I'm well aware that the teamwork is the point... I'm saying that people aren't going to realize how serious the problem is, and most likely, they're not going to do that sort of thing on their own. It's not their fault and I'm not saying they're not going to do it because they're inable to or lazy or anything, I just think it's going to take a level of plotting I haven't really seen for a specific event, and I think the fact that it's month-long tones down the level of awareness it receives even more. And like I said, even without the problem of cold or water, there's still the issue of going anywhere and food supply. One or two people can only do so much for clearing the path, and lack of food really means that pretty much everyone should get to a greenhouse owner asap, but I really doubt there will be that many people who will take all this into consideration. Really, it's quite a thing to think about when you take more than a passing glance at the calender.

[identity profile] brig-gen-maes.livejournal.com 2010-01-02 06:10 am (UTC)(link)
It will take a few days for awareness to sink in, yes. People will certainly sit around at first going "Oh, it's an event, or just a few days of bad weather."

You haven't seen this type of plotting before because we haven't had an event happen like this before. I believe as it gets longer, it will only make characters more concerned.

I'm not sure why only one or two would be actively thinking about survival in this city. It's snowing nonstop and cold, and everyone eats. Even when it's just a couple-day event, characers react quickly. They don't know what's going to happen.

Yes. We took more than a passing glance at the calendar. The details of this have been in consideration since September.

It is hard. But it is survivable.

Editing to add: I'd forgotten the drought and sandstorm. We've had big weather plot before back in summer. Characters responded, drew together, worked. They all survived.
Edited 2010-01-02 06:17 (UTC)

[identity profile] ladysummonr.livejournal.com 2010-01-02 06:22 am (UTC)(link)
I wasn't saying you weren't taking it into consideration, I'm saying the muns might not.

It is both hard and survivable, but I think just how hard it would be will fly over more than just a few heads. I'm saying this because it flew over mine until I looked at it some more and thought about it.

I just think you're giving the players too much reliability.

[identity profile] brig-gen-maes.livejournal.com 2010-01-02 06:29 am (UTC)(link)
I watched one of my favorite episodes of Star Trek: Voyager again the other night. In it, someone (Harry Kim) not familiar with captaining temporarily wound up as captain of another starship. At first, he had no faith in the people onboard to actually do anything. They became resentful because they weren't trusted.

Then he let up. He gave them a chance. And they weren't perfect. Not everyone survived. But the ship functioned and worked and they pulled together.

Maybe we're expecting too much, that this can be handled well in-game. But I'd rather give the players a chance. Not every player only gave the calendar a passing glance, I'm sure.

This can work. This can develop and strengthen. Let's give everyone the chance to see what they can handle.