Adstringéndum Mods (
adstringendummod) wrote2013-03-01 03:47 pm
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Gnome Housing Services
Your Housing Brochure
Characters wake up one morning in a bed that's not theirs and in a dorm they share with three other people. Basic necessities and belongings have been transported into the rooms, but oh, are you trying to abandon your roommates? That's kind of rude, and your body seems to be against the idea of leaving them behind. There's this constant pull towards them, and if you get too far from each other (more than 12 feet when outside the dorm rooms), you might start feeling a bit dizzy, nauseous, even end up completely knocked out until the gnomes return you to your roommates.
The gnomes? Why, they're there to make sure you return to your dorm when curfew hits, and that you stay inside until it ends! You may not be able to leave your dorm building during that time, but at least you're not tied to your roommates with an invisible rope while curfew lasts. Feel free to explore and meet friends, just make sure to get back to your roommates by the time curfew ends, or you'll all end up feeling all sorts of terrible.
The Dorm Buildings

There is one dorm building per quadrant of the city, making a total of four. Each building consists of eight dorm rooms and houses a total of thirty-two characters. Created by the Animus, they're new(ish), unlike the rest of the city. Once the event ends, the dorms will disappear as well. The buildings are two stories tall, complete with roof access and common areas for recreational purposes. It's all fun and games! Until someone gets hurt~
The Dorm Rooms

Each dorm fits four people and comes with running water and electricity. Even if you don't like your roommates, at least you can enjoy the facilities, right?
The Housing Gnomes

Not your friendly garden gnomes. These housing gnomes are strong enough to pick you up and lug you back to the dorms if you misbehave. They may or may not knock you unconscious first for ease of transport. They take their job of keeping an eye on you lot very seriously, and woe to anyone who tries to sneak out of their dorm building during curfew.

They will find you, and they will bring you back.
The Curfew Times
Note: Sunrise in Adstringendum currently occurs around 6:50 am while sunset occurs around 6:30 pm.
The Dorm Assignments
As always, if you have any questions or concerns, feel free to voice them here!
The gnomes? Why, they're there to make sure you return to your dorm when curfew hits, and that you stay inside until it ends! You may not be able to leave your dorm building during that time, but at least you're not tied to your roommates with an invisible rope while curfew lasts. Feel free to explore and meet friends, just make sure to get back to your roommates by the time curfew ends, or you'll all end up feeling all sorts of terrible.
The Dorm Buildings

There is one dorm building per quadrant of the city, making a total of four. Each building consists of eight dorm rooms and houses a total of thirty-two characters. Created by the Animus, they're new(ish), unlike the rest of the city. Once the event ends, the dorms will disappear as well. The buildings are two stories tall, complete with roof access and common areas for recreational purposes. It's all fun and games! Until someone gets hurt~
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The Dorm Rooms

Each dorm fits four people and comes with running water and electricity. Even if you don't like your roommates, at least you can enjoy the facilities, right?
The Housing Gnomes

Not your friendly garden gnomes. These housing gnomes are strong enough to pick you up and lug you back to the dorms if you misbehave. They may or may not knock you unconscious first for ease of transport. They take their job of keeping an eye on you lot very seriously, and woe to anyone who tries to sneak out of their dorm building during curfew.

They will find you, and they will bring you back.
The Curfew Times
Note: Sunrise in Adstringendum currently occurs around 6:50 am while sunset occurs around 6:30 pm.
The Dorm Assignments
ROOM NUMBER | NORTHWEST QUARTER DORMS | NORTHEAST QUARTER DORMS | SOUTHEAST QUARTER DORMS | SOUTHWEST QUARTER DORMS |
1 | Claudia Duo Maxwell Horst Cabal |
Johannes Cabal Axel Fred Weasley Mitarashi Anko |
Blair Mr. Gold (Rumplestiltskin) Vincent Valentine Teito Klein |
Luca Macken Dave Strider Heiwajima Shizuo Ukitake Jyuushirou |
2 | Stiles Stilinski Jenny Karkat Vantas Kurogane |
Gabriel (The Trickster) Sephiroth Rose Lalonde Fai D. Flourite |
Sokka Kiryu Yoshiya "Joshua" Severus Snape Zelda |
Wanijima Akita/Agito Jane Foster Olivia "Lily" Walker Original Fai (Yuui) |
3 | Genesis Rhapsodos Aidou Hanabusa Bitou Raimu "Rhyme" Chris Orcot |
Anna Kushina Unohana Retsu Kida Masaomi Samwise Gamgee |
Sebastian Michaelis Jack Frost Zackary Fair Jake English |
Wander Armand Mochizuki Ryoji |
4 | Roxas Ginevra "Ginny" Weasley Tseng Castor |
Raven Kiryu Yoshiya "Joshua" (Pink) Morgan Walker Gaignun Kukai (Nigredo) |
Rip van Winkle Pitch Black Abel Nightroad |
Leon Mary Weather Hargreaves Hanna Falk Cross Trisana "Tris" Chandler |
5 | Romulus "Rome" Hart Simba Frodo Baggins Gamzee Makara |
Vanitas Hawke Starfyr Botan Azuma Genkaku |
Terra Dirk Strider Dojima Nanako Korra |
Meguro Gau Edward Elric Katara Labrador |
6 | Azula Cloud Strife Dean Winchester October "Toby" Daye |
George Weasley Hino Rei/Sailor Mars Tony Stark Lin Beifong |
Xion Lucifer Kadaj Tavros Nitram |
Castiel Kanaya Maryam Mako Sakuraba Neku |
7 | Kiryuu Zero Crowley Demyx Davesprite |
Hatake Kakashi Riku Ishtar Sirius Black |
Rubedo/Albedo Methos (Adam Pierson) Alphonse Elric Jane Crocker |
Alois Trancy Hermione Granger Xerxes Break Toothiana |
8 | Angeal Hewley Tybalt Alex Furest Oohira Tatsuki |
John Egbert Urahara Kisuke Ryudou Amaru Sprig Madow |
Rokudo Mukuro Sora Nagao Kagetora (Uesugi Kenshin) Aerith Gainsborough |
Vriska Serket Riffael "Riff" Raffit Erik (Magneto) Magnus Alister Azimuth |
As always, if you have any questions or concerns, feel free to voice them here!
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Unpleasant and unsociable as he is, at least Snape makes for a clean and neat roommate?
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