Adstringéndum Mods (
adstringendummod) wrote2009-12-30 11:50 pm
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Event Calendar January 2010
✗EVENT CALENDAR

✗ 2010 // JANUARY | ||||||
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What's with all those snowflake icons?! January ushers in the harshest winter weather on record in Adstringendum in the form of a month-long blizzard/snowstorm. Stay in doors, bundle up, light your fires, and try to keep warm. Beware Baby, it's COLD outside! (Note: The blizzard doesn't stop for the events during this time. It keeps going...the color on the calendar just doesn't split two ways ^^) |
Suggested by ![]() George Washington couldn't tell a lie, and neither can those affected by the event. No half-truths either. You must be truthful, no matter how much it hurts. Try as you may, there's no way to force a lie out... |
Suggested by ![]() It's the end of the world as we know it...or so say the Animus, who are sick and tired of everyone here (or just want to see what happens). On January 20th they announce that the 23rd marks the two-year anniversary of the city of Adstringendum, and everyone is getting sent home on that day. Better start packing...or not! Bye-bye! (Note: No one is actually being sent home; as always, it's an event, and the Animus just want to see the panic or emotional responses that might occur) |
Suggested by ![]() What were you doing on the stroke of midnight on the 23rd/24th? Hope it was something nice, because you'll be doing it compulsively for the next week. Sleeping? Sweet dreams, see you when the event is up. Taking a shower? Better hope the hot water lasts seven days. Singing? Your poor housemates. Saying your goodbyes (thinking you were going home)? You'll be saying goodbye to everyone you meet. Sharing a secret? You'll be sharing a whole lot more. Or maybe you're just unlucky enough to be caught mid-hiccup or sneeze, alas... |

[Past Months]
2009
| JAN | FEB
| MAR
| APR
| MAY
| JUN
| JUL
| AUG
| SEP
| OCT
| NOV
| DEC
2008
| SEP | OCT
| NOV
| DEC
no subject
On one hand, it would be a great idea to really give the residents a perspective the situation they're in, and how perilous their lives truly are. Besides coming up with ways to solve the problems I mentioned above, you should inform the muns that this is not one of those events that a character's just going to have to sit tight and bear through, but something they're going to have to strain and work together to push through. Maybe a mod or staff assistant's character who will recognize these problems and assign groups of people who had the means of ideally tackling a certain problem- i.e., people with the ability to manipulate fire to light torches for warmth and light, etc.
For a regular group of humans, this would certainly spell disaster, and even for enhanced beings, it's going to be a struggle- and that's if they work together.
For the flash-freeze event, I honestly think this would work much better for a single day, or two at most, mostly because I'm pretty sure doing one week of nothing but a single thing (except sleeping) is pretty much impossible since you'd be (forced to be) ignoring your other needs. Not to mention, boring. Would anyone really want to post their character doing nothing but singing or eating, for examples, for seven days straight? It'd be a great short event, but after a few days, I'd imagine that it'd quickly lose its appeal.
Posting this in hopes of staff working to make remedies? ^^;
no subject
But with the flash-freeze event, I don't think the mods are saying that's the only thing that person will be doing all week. To do something compulsively is a lot like obsession or addiction, I think. You can try not to do it, but you'll have the urge, you'll feel like you have to do it at certain times or for a certain amount of time. And it'll make life difficult, for sure, but people live out entire lives with obsessive-compulsive disorder, so I think it'll be okay for a week.
no subject
It does require teamwork. It does mean struggle. That's the point.
There are fireplaces in many houses, and there is wood available from many damaged structures. Fire is a very easy-to-make and reliable way of keeping warm. Further, there's layering. People make it through very cold conditions all the time.
Maybe this means someone has to pass on their scarf to someone without a coat. Maybe this means that they have to do group trips to the shops to make sure that no one passes out from the cold. It will require thought and working together and surviving.
Plus you're forgetting that there *are* some special-ability characters with a "Gotta save 'em all" complex. If help is needed, someone can call for it. Even if it means that a group of weaker characters bond together to help too. No one is entirely alone here.
It will be a struggle. That's entirely the point.
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For flash freeze, it's not 100% doing that same thing over and over. It would be pointless to have an event that stops people from breathing because they were eating. It's a compulsion, it's not just that.
At this time the events aren't being altered.
no subject
no subject
You haven't seen this type of plotting before because we haven't had an event happen like this before. I believe as it gets longer, it will only make characters more concerned.
I'm not sure why only one or two would be actively thinking about survival in this city. It's snowing nonstop and cold, and everyone eats. Even when it's just a couple-day event, characers react quickly. They don't know what's going to happen.
Yes. We took more than a passing glance at the calendar. The details of this have been in consideration since September.
It is hard. But it is survivable.
Editing to add: I'd forgotten the drought and sandstorm. We've had big weather plot before back in summer. Characters responded, drew together, worked. They all survived.
no subject
It is both hard and survivable, but I think just how hard it would be will fly over more than just a few heads. I'm saying this because it flew over mine until I looked at it some more and thought about it.
I just think you're giving the players too much reliability.
no subject
Then he let up. He gave them a chance. And they weren't perfect. Not everyone survived. But the ship functioned and worked and they pulled together.
Maybe we're expecting too much, that this can be handled well in-game. But I'd rather give the players a chance. Not every player only gave the calendar a passing glance, I'm sure.
This can work. This can develop and strengthen. Let's give everyone the chance to see what they can handle.