adstringendummod: (Default)
Adstringéndum Mods ([personal profile] adstringendummod) wrote2013-06-30 07:44 pm

Battle Royale Event Information


BATTLE ROYALE
The Animus may have been quiet recently, but now they're returning with a vengeance. Near the end of July, some of Adstringéndum's residents will find themselves trapped inside the earthquake-shaken and partly collapsed remains of the old mall... with a few additions: deadly weapons litter the ground, and there's a voice on the crackling PA system telling them that they have only two choices...

Kill or be killed.

OUTSIDE THE MALL

- Characters who are not inside the mall (and therefore not combatants) will be able to view anything happening inside as an ongoing video feed over the network. Video will resemble surveillance cameras; there will be some sound, but it may be staticky or hushed. Different areas of the mall will be visible on different feeds, so characters may have to switch the video they are viewing if they want to keep an eye on their friends.

- Announcements made inside the mall will not be audible to those outside, but the Announcer will show up on the main network occasionally during the event in order to tell everyone who is still alive.

- Characters outside the mall will discover that it appears to be entirely surrounded by a transparent barrier. Physical force will have no effect against the barrier. Trying to use supernatural powers to break it may result in backlash (comment here if your character would use magic or other powers to try and break in, and we can plot out the result!)

INSIDE THE MALL

- If you want your character to participate in the event as a combatant inside the mall, please let us know via a comment on this post before July 20th.

- Characters who die within the mall during this event will not need to pay death prices. Instead, they will remain dead (complete with all the nasty decomposition side effects) until the end of the final day of the event, at which point they will return to life. Fatal wounds and post-mortem injuries will be completely healed, although other wounds suffered during the event may remain. However, characters will not ICly know that they will not have to pay a death price; in fact, the Announcer may lead them to believe they won't be coming back at all....

- There will be no supernatural powers working within the mall, including magical senses or psychic abilities such as telepathy/telekinesis. Natural physical abilities greater than human (for instance, alien or vampire strength and speed) will be reduced to the human maximum -- Superman might be at the fitness level of an Olympic athlete, but he wouldn't be running faster than a locomotive or leaping tall buildings. Shape-changing or shifting abilities will not function, although other natural attributes of non-human physiology, such as bloodlust, enhanced senses, sharp claws and sharp teeth, will remain.

- Characters inside the mall will not have their PCDs. They will not be able to access the network for communication or to view any of the video feeds or announcements visible to characters outside. Characters outside will be able to send messages to them (as though they were lost in the Wastes) but those messages will not be received until the end of the event.

- A variety of weapons can be found within the mall, from simple (knives, brass knuckles, baseball bats) to technologically advanced items such as handguns. High explosives or long-range items such as sniper rifles will not be available. All weapons will appear real and functional, but some (at random, and at players' discretion) may transform into harmless foam, Nerf, or squirt guns when used on another player.

- Food and water will be available at certain locations within the mall (indicated on the map). This food will be canned or dry (e.g. stale crackers in plastic, cans of ravioli or beans) rather than fresh or already prepared.

- Some NPC characters will also be present within the mall, armed, and dangerous: these are NOT the scientists or other named NPCs, but rather the nameless characters, also from other worlds, who comprise part of the Adstringéndum population. PCs may not team up with NPCs, nor count them among total kills for the purpose of determining prizes. You may, however, use the NPCs to pose a threat to your character or have your character kill them at will. (Need an excuse to be blood-spattered? Murder an NPC.)

- There is no limit on the number of "winning" characters -- any character still alive inside the mall at the end of the event will be considered a winner. Every character participating in the event will receive something for their trouble:

ConditionPrize
Killed during the eventThey will return to life wearing a neon-colored T-shirt with a cartoonish red blood splatter at (or as close as possible to) the location of their fatal wound and the text, in black Comic Sans, "[Name of Killer] Murdered Me, And All I Got Was This Shirt." The first PC to die will also get a dead rat.
Survived to the end, but did not killA rubber chicken.
Survived, and killed between 1 - 5 PCsAn item from, or similar to items on, the "Mod Permission" list on the Supplies post.
Survived, and killed more than 5 PCsAn item that appears to be from their home world (within reason -- an iPod full of music, for example, or a favorite tea set.)


MALL MAP


AFTERMATH

- At midnight on July 28th, the barrier around the mall will go down.

- Character powers will be restored the moment the barrier goes down. Characters who have died inside the mall will be restored to life wherever their bodies happen to be at that moment.

- Their PCDs and their prizes will be found in their pockets or near them on the ground. They will be able to view the past week's video feeds in full detail.

- All weapons found in the mall during the event will be transformed into useless foam or Nerf guns, including ammunition. Weapons not currently in a character's possession will disappear entirely.

OOC ORGANIZATION

- Event logs for characters inside the mall will be posted on July 20th on the [community profile] adstringendumlog community.

- Please feel free to use the comment section of this post in order to plot with other players or ask any questions that are not covered by the information in this post.

- An OOC post will go up at the beginning of the event for players to leave comments if their character is killed inside the mall. These deaths will be announced ICly by the Announcer NPC, and will be used to determine which characters earn which prizes. Since battle logs often take a while to finish, particularly if players happen to be available at different times, we strongly recommend plotting OOC in order to determine the outcome of fights and make sure that death tallies are as accurate as possible.
dicey: (Default)

[personal profile] dicey 2013-07-18 02:56 am (UTC)(link)
Would Belle be the type to attack first? If not, I'm still up for looking into ways for it to happen, but it'd be more likely to be accidental.
loves_abeast: (Default)

[personal profile] loves_abeast 2013-07-18 02:58 am (UTC)(link)
She's not--which is the whole problem with trying to get her ass killed--unless she were to think someone might be a threat to Gold (since he'll be entirely human and with the limp to boot, she'll be eyeing people who look at him for too long). So, there's that angle, maybe perhaps?
dicey: (Default)

[personal profile] dicey 2013-07-18 03:04 am (UTC)(link)
That's a possibility! There's also the fact that while Vriska's not exactly going to be looking to kill outside of self-defense, she's definitely not going to be going out of her way to avoid fights, either-- so it'd be possible for her to misconstrue something Belle did as an attack attempt, and react with deadly force. I'd be equally fine with that as I would be with accidental killing (Vriska's gun goes off wrong, etc.), or the Gold angle. Do you have any preferences?
undealt: (✒ call me your destiny)

[personal profile] undealt 2013-07-18 04:31 am (UTC)(link)
Chiming in to say I don't have any particular preferences, though whatever the reason, Gold's gonna go after her with a vengeance, but if you're not ready to have Vriska killed... Gold isn't exactly a fighter by any chance and would probably lose anyway unless he got a really lucky shot, so I'm good with any of the following options post-Belle:

(1. Vriska kills him after a really violent fight.

(2. He kills Vriska after a really violent fight.

(3. They both beat the hell out of each other and end up fleeing the fight for some reason, which leaves both of them alive to fight another day.

Basically I am good with any of these options, but I know death counts get something and I haven't done NEARLY enough plotting to get Gold in the running for a shiny from home, so I figure WHY DENY SOMEONE ELSE THE SHINY.
dicey: (Default)

[personal profile] dicey 2013-07-18 01:10 pm (UTC)(link)
Pitch and Rip already laid claim to killing Vriska, so unfortunately 2 won't work! 1 and 3 are both fine by me (characters who die don't get anything but a shirt, so her death count won't matter as far as winnings go). Unless something else comes up and you end up having a preference towards one or the other, do you want to just plot out as far as them fighting, and then play the rest by ear? Or would you rather come up with a definitive plan now?
undealt: (✒ say that i'm mad)

[personal profile] undealt 2013-07-18 06:27 pm (UTC)(link)
I'm okay with him dying, just so I know where it needs to end up and I won't have to concern myself too much with WELL WHAT'S HE GONNA DO IF HE LIMPS AWAY and how to play that.

He's just gonna forever hold a psychotic grudge against her. Which he would do that anyway because Belle, but thankfully Belle will probably slap him down from doing anything about it.
dicey: (Default)

[personal profile] dicey 2013-07-18 06:54 pm (UTC)(link)
Sounds good!
loves_abeast: (sword away)

[personal profile] loves_abeast 2013-07-18 04:36 am (UTC)(link)
Accidental would be extra horrible, considering that regardless of the intent of who does it Gold is going to snap (as Chris just noted while I was off doing other things), and that Belle is...not likely to look terribly threatening even if she's trying to be, so I'm down for her just being in the wrong place at the wrong time.
dicey: (Default)

[personal profile] dicey 2013-07-18 01:10 pm (UTC)(link)
Poor Belle. 8( I'm fine with extra horrible!
loves_abeast: (Default)

[personal profile] loves_abeast 2013-07-18 10:21 pm (UTC)(link)
Awesome! I'd like for her to hold out for at least a day or two, so sometime midweek?
dicey: (Default)

[personal profile] dicey 2013-07-18 10:48 pm (UTC)(link)
That sounds good; I'm going to be busy for the first few days of the event anyway, and I won't have a good internet signal. Just let me know when you're ready, and we can set something up (or you can comment to one of Vriska's threads, if she has one up for the day you want).
loves_abeast: (Default)

[personal profile] loves_abeast 2013-07-19 03:16 am (UTC)(link)
I actually am too (just got my work schedule, sigh) so we'll play by ear to see which of those options works out.